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1006 lines
36 KiB
1006 lines
36 KiB
3 weeks ago
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace ReZero.Common
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{
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/// <summary>
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/// ** 描述:文件公共类
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/// ** 创始时间:2010-2-28
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/// ** 修改时间:-
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/// ** 修改人:sunkaixuan
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/// ** 使用说明:
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/// </summary>
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public class FileSugar
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{
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#region 获取文件路并自动创建目录
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/// <summary>
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/// 根据文件目录、编号、文件名生成文件路径,并且创建文件存放目录
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/// 格式为:/directory/code/filename
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/// </summary>
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/// <typeparam name="T"></typeparam>
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/// <param name="directory"></param>
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/// <param name="code"></param>
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/// <param name="fileName"></param>
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/// <returns></returns>
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public string GetFiePathAndCreateDirectoryByCode<T>(string directory, T code, string fileName)
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{
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if (directory == null)
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{
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throw new ArgumentNullException("FileSugar.GetCreatePath.directory");
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}
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directory = directory.TrimEnd('/');
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string path = new StringBuilder("{0}//{1}//{2}").AppendFormat(directory, code, fileName).ToString();
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directory = Path.GetDirectoryName(path);
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if (!IsExistDirectory(directory))
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{
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CreateDirectory(directory);
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}
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return path;
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}
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/// <summary>
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/// 根据文件目录、日期、文件名生成文件路径,并且创建文件存放目录
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/// 格式为:/directory/2015/01/01/filename
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/// </summary>
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/// <typeparam name="T"></typeparam>
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/// <param name="directory"></param>
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/// <param name="code"></param>
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/// <param name="fileName"></param>
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/// <returns></returns>
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public string GetFiePathAndCreateDirectoryByDate<T>(string directory, string fileName)
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{
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if (directory == null)
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{
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throw new ArgumentNullException("FileSugar.GetCreatePath.directory");
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}
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directory = directory.TrimEnd('/');
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string path = new StringBuilder("{0}//{1}//{2}//{3}//{4}").AppendFormat(directory, DateTime.Now.Year, DateTime.Now.Month, DateTime.Now.Day, fileName).ToString();
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directory = Path.GetDirectoryName(path);
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if (!IsExistDirectory(directory))
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{
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CreateDirectory(directory);
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}
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return path;
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}
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#endregion
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#region 获取缩略图名称
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public static string GetMinPic(string filename, int index)
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{
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string str = "";
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if (string.IsNullOrEmpty(filename))
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return str;
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int nLastDot = filename.LastIndexOf(".");
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if (nLastDot == -1)
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return str;
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str = filename.Substring(0, nLastDot) + "_" + index.ToString() + filename.Substring(nLastDot, filename.Length - nLastDot);
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if (index == -1)
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{
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str = filename.Substring(0, nLastDot) + filename.Substring(nLastDot, filename.Length - nLastDot);
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}
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return str;
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}
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/// <summary>
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/// 获取缩略图片路径
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/// </summary>
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/// <param name="dir"></param>
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/// <param name="filename"></param>
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/// <param name="index"></param>
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/// <returns></returns>
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public static string GetMinPic(string dir, string filename, int index)
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{
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if (string.IsNullOrEmpty(filename))
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return "";
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if (index < 0)
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index = 0;
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string minPic = string.Empty;
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minPic = string.Format("{0}_{1}{2}", Path.GetFileNameWithoutExtension(filename), index, Path.GetExtension(filename));
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if (!string.IsNullOrEmpty(dir))
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minPic = Path.Combine(dir, minPic);
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return minPic;
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}
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#endregion
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#region 字段定义
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/// <summary>
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/// 同步标识
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/// </summary>
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private static Object sync = new object();
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#endregion
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#region 检测指定目录是否存在
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/// <summary>
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/// 检测指定目录是否存在
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/// </summary>
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/// <param name="directoryPath">目录的绝对路径</param>
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public static bool IsExistDirectory(string directoryPath)
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{
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return Directory.Exists(directoryPath);
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}
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#endregion
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#region 检测指定文件是否存在
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/// <summary>
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/// 检测指定文件是否存在,如果存在则返回true。
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/// </summary>
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/// <param name="filePath">文件的绝对路径</param>
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public static bool IsExistFile(string filePath)
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{
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return File.Exists(filePath);
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}
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#endregion
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#region 检测指定目录是否为空
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/// <summary>
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/// 检测指定目录是否为空
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/// </summary>
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/// <param name="directoryPath">指定目录的绝对路径</param>
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public static bool IsEmptyDirectory(string directoryPath)
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{
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try
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{
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//判断是否存在文件
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string[] fileNames = GetFileNames(directoryPath);
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if (fileNames.Length > 0)
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{
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return false;
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}
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//判断是否存在文件夹
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string[] directoryNames = GetDirectories(directoryPath);
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if (directoryNames.Length > 0)
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{
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return false;
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}
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return true;
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}
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catch (Exception ex)
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{
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throw ex;
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}
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}
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#endregion
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#region 检测指定目录中是否存在指定的文件
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/// <summary>
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/// 检测指定目录中是否存在指定的文件,若要搜索子目录请使用重载方法.
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/// </summary>
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/// <param name="directoryPath">指定目录的绝对路径</param>
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/// <param name="searchPattern">模式字符串,"*"代表0或N个字符,"?"代表1个字符。
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/// 范例:"Log*.xml"表示搜索所有以Log开头的Xml文件。</param>
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public static bool Contains(string directoryPath, string searchPattern)
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{
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try
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{
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//获取指定的文件列表
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string[] fileNames = GetFileNames(directoryPath, searchPattern, false);
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//判断指定文件是否存在
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if (fileNames.Length == 0)
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{
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return false;
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}
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else
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{
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return true;
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}
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}
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catch (Exception ex)
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{
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throw ex;
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}
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}
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/// <summary>
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/// 检测指定目录中是否存在指定的文件
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/// </summary>
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/// <param name="directoryPath">指定目录的绝对路径</param>
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/// <param name="searchPattern">模式字符串,"*"代表0或N个字符,"?"代表1个字符。
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/// 范例:"Log*.xml"表示搜索所有以Log开头的Xml文件。</param>
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/// <param name="isSearchChild">是否搜索子目录</param>
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public static bool Contains(string directoryPath, string searchPattern, bool isSearchChild)
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{
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try
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{
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//获取指定的文件列表
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string[] fileNames = GetFileNames(directoryPath, searchPattern, true);
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//判断指定文件是否存在
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if (fileNames.Length == 0)
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{
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return false;
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}
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else
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{
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return true;
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}
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}
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catch (Exception ex)
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{
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throw ex;
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}
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}
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#endregion
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#region 创建一个目录
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/// <summary>
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/// 创建一个目录
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/// </summary>
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/// <param name="directoryPath">目录的绝对路径</param>
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public static void CreateDirectory(string directoryPath)
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{
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//如果目录不存在则创建该目录
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if (!IsExistDirectory(directoryPath))
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{
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Directory.CreateDirectory(directoryPath);
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}
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}
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#endregion
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#region 创建文 件
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/// <summary>
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/// 创建一个文件
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/// </summary>
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/// <param name="filePath">文件的绝对路径</param>
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public static void CreateFile(string filePath)
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{
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try
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{
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//如果文件不存在则创建该文件
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if (!IsExistFile(filePath))
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{
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//获取文件目录路径
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string directoryPath = GetDirectoryFromFilePath(filePath);
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//如果文件的目录不存在,则创建目录
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CreateDirectory(directoryPath);
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lock (sync)
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{
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//创建文件
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using (FileStream fs = new FileStream(filePath, FileMode.OpenOrCreate))
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{
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}
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}
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}
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}
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catch
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{
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}
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}
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#endregion
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#region 创建一个文件,并将字节流写入文件
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/// <summary>
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/// 创建一个文件,并将字节流写入文件。
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/// </summary>
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/// <param name="filePath">文件的绝对路径</param>
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/// <param name="buffer">二进制流数据</param>
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public static void CreateFile(string filePath, byte[] buffer)
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{
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try
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{
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//如果文件不存在则创建该文件
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if (!IsExistFile(filePath))
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{
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//获取文件目录路径
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string directoryPath = GetDirectoryFromFilePath(filePath);
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//如果文件的目录不存在,则创建目录
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CreateDirectory(directoryPath);
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//创建一个FileInfo对象
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System.IO.FileInfo file = new System.IO.FileInfo(filePath);
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//创建文件
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using (FileStream fs = file.Create())
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{
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//写入二进制流
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fs.Write(buffer, 0, buffer.Length);
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}
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}
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}
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catch
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{
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}
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}
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#endregion
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#region 创建一个文件,并将字符串写入文件
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#region 重载1
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/// <summary>
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/// 创建一个文件,并将字符串写入文件。
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/// </summary>
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/// <param name="filePath">文件的绝对路径</param>
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/// <param name="text">字符串数据</param>
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public static void CreateFile(string filePath, string text)
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{
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CreateFile(filePath, text, Encoding.UTF8);
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}
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#endregion
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#region 重载2
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/// <summary>
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/// 创建一个文件,并将字符串写入文件。
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/// </summary>
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/// <param name="filePath">文件的绝对路径</param>
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/// <param name="text">字符串数据</param>
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/// <param name="encoding">字符编码</param>
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public static void CreateFile(string filePath, string text, Encoding encoding)
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{
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try
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{
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//如果文件不存在则创建该文件
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if (!IsExistFile(filePath))
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{
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//获取文件目录路径
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string directoryPath = GetDirectoryFromFilePath(filePath);
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//如果文件的目录不存在,则创建目录
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CreateDirectory(directoryPath);
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//创建文件
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System.IO.FileInfo file = new System.IO.FileInfo(filePath);
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using (FileStream stream = file.Create())
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{
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using (StreamWriter writer = new StreamWriter(stream, encoding))
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{
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//写入字符串
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writer.Write(text);
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//输出
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writer.Flush();
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}
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}
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}
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}
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catch
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{
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}
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}
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/// <summary>
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/// 创建一个文件,并将字符串写入文件。
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/// </summary>
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/// <param name="filePath">文件的绝对路径</param>
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/// <param name="text">字符串数据</param>
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/// <param name="encoding">字符编码</param>
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public static void CreateFileReplace(string filePath, string text, Encoding encoding)
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{
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try
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{
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//如果文件不存在则创建该文件
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//获取文件目录路径
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string directoryPath = GetDirectoryFromFilePath(filePath);
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//如果文件的目录不存在,则创建目录
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CreateDirectory(directoryPath);
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//创建文件
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System.IO.FileInfo file = new System.IO.FileInfo(filePath);
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using (FileStream stream = file.Create())
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{
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using (StreamWriter writer = new StreamWriter(stream, encoding))
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{
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//写入字符串
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writer.Write(text);
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//输出
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writer.Flush();
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}
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}
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}
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catch
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{
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}
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}
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#endregion
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#endregion
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#region 从文件绝对路径中获取目录路径
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/// <summary>
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/// 从文件绝对路径中获取目录路径
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/// </summary>
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/// <param name="filePath">文件的绝对路径</param>
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public static string GetDirectoryFromFilePath(string filePath)
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{
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//实例化文件
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System.IO.FileInfo file = new System.IO.FileInfo(filePath);
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//获取目录信息
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DirectoryInfo directory = file.Directory;
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//返回目录路径
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return directory.FullName;
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}
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#endregion
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#region 获取文本文件的行数
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/// <summary>
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/// 获取文本文件的行数
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/// </summary>
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/// <param name="filePath">文件的绝对路径</param>
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public static int GetLineCount(string filePath)
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{
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//创建流读取器
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using (StreamReader reader = new StreamReader(filePath))
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{
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//行数
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int i = 0;
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while (true)
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{
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//如果读取到内容就把行数加1
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if (reader.ReadLine() != null)
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{
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i++;
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}
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else
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{
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break;
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}
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}
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//返回行数
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return i;
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}
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}
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#endregion
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#region 获取一个文件的长度
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/// <summary>
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/// 获取一个文件的长度,单位为Byte
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/// </summary>
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/// <param name="filePath">文件的绝对路径</param>
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public static int GetFileSize(string filePath)
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{
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//创建一个文件对象
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System.IO.FileInfo fi = new System.IO.FileInfo(filePath);
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//获取文件的大小
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return (int)fi.Length;
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}
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/// <summary>
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||
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/// 获取一个文件的长度,单位为KB
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/// </summary>
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||
|
/// <param name="filePath">文件的路径</param>
|
||
|
public static double GetFileSizeByKB(string filePath)
|
||
|
{
|
||
|
//创建一个文件对象
|
||
|
System.IO.FileInfo fi = new System.IO.FileInfo(filePath);
|
||
|
//获取文件的大小
|
||
|
return Convert.ToDouble(Convert.ToDouble(fi.Length) / 1024);
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// 获取一个文件的长度,单位为MB
|
||
|
/// </summary>
|
||
|
/// <param name="filePath">文件的路径</param>
|
||
|
public static double GetFileSizeByMB(string filePath)
|
||
|
{
|
||
|
//创建一个文件对象
|
||
|
System.IO.FileInfo fi = new System.IO.FileInfo(filePath);
|
||
|
//获取文件的大小
|
||
|
return Convert.ToDouble(Convert.ToDouble(fi.Length) / 1024 / 1024);
|
||
|
}
|
||
|
#endregion
|
||
|
#region 获取指定目录中的文件列表
|
||
|
/// <summary>
|
||
|
/// 获取指定目录中所有文件列表
|
||
|
/// </summary>
|
||
|
/// <param name="directoryPath">指定目录的绝对路径</param>
|
||
|
public static string[] GetFileNames(string directoryPath)
|
||
|
{
|
||
|
//如果目录不存在,则抛出异常
|
||
|
if (!IsExistDirectory(directoryPath))
|
||
|
{
|
||
|
throw new FileNotFoundException();
|
||
|
}
|
||
|
//获取文件列表
|
||
|
return Directory.GetFiles(directoryPath);
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// 获取指定目录及子目录中所有文件列表
|
||
|
/// </summary>
|
||
|
/// <param name="directoryPath">指定目录的绝对路径</param>
|
||
|
/// <param name="searchPattern">模式字符串,"*"代表0或N个字符,"?"代表1个字符。
|
||
|
/// 范例:"Log*.xml"表示搜索所有以Log开头的Xml文件。</param>
|
||
|
/// <param name="isSearchChild">是否搜索子目录</param>
|
||
|
public static string[] GetFileNames(string directoryPath, string searchPattern, bool isSearchChild)
|
||
|
{
|
||
|
//如果目录不存在,则抛出异常
|
||
|
if (!IsExistDirectory(directoryPath))
|
||
|
{
|
||
|
throw new FileNotFoundException();
|
||
|
}
|
||
|
try
|
||
|
{
|
||
|
if (isSearchChild)
|
||
|
{
|
||
|
return Directory.GetFiles(directoryPath, searchPattern, SearchOption.AllDirectories);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return Directory.GetFiles(directoryPath, searchPattern, SearchOption.TopDirectoryOnly);
|
||
|
}
|
||
|
}
|
||
|
catch (IOException ex)
|
||
|
{
|
||
|
throw ex;
|
||
|
}
|
||
|
}
|
||
|
#endregion
|
||
|
#region 获取指定目录中的子目录列表
|
||
|
/// <summary>
|
||
|
/// 获取指定目录中所有子目录列表,若要搜索嵌套的子目录列表,请使用重载方法.
|
||
|
/// </summary>
|
||
|
/// <param name="directoryPath">指定目录的绝对路径</param>
|
||
|
public static string[] GetDirectories(string directoryPath)
|
||
|
{
|
||
|
try
|
||
|
{
|
||
|
return Directory.GetDirectories(directoryPath);
|
||
|
}
|
||
|
catch (IOException ex)
|
||
|
{
|
||
|
throw ex;
|
||
|
}
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// 获取指定目录及子目录中所有子目录列表
|
||
|
/// </summary>
|
||
|
/// <param name="directoryPath">指定目录的绝对路径</param>
|
||
|
/// <param name="searchPattern">模式字符串,"*"代表0或N个字符,"?"代表1个字符。
|
||
|
/// 范例:"Log*.xml"表示搜索所有以Log开头的Xml文件。</param>
|
||
|
/// <param name="isSearchChild">是否搜索子目录</param>
|
||
|
public static string[] GetDirectories(string directoryPath, string searchPattern, bool isSearchChild)
|
||
|
{
|
||
|
try
|
||
|
{
|
||
|
if (isSearchChild)
|
||
|
{
|
||
|
return Directory.GetDirectories(directoryPath, searchPattern, SearchOption.AllDirectories);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return Directory.GetDirectories(directoryPath, searchPattern, SearchOption.TopDirectoryOnly);
|
||
|
}
|
||
|
}
|
||
|
catch (IOException ex)
|
||
|
{
|
||
|
throw ex;
|
||
|
}
|
||
|
}
|
||
|
#endregion
|
||
|
#region 向文本文件写入内容
|
||
|
/// <summary>
|
||
|
/// 向文本文件中写入内容
|
||
|
/// </summary>
|
||
|
/// <param name="filePath">文件的绝对路径</param>
|
||
|
/// <param name="text">写入的内容</param>
|
||
|
public static void WriteText(string filePath, string text)
|
||
|
{
|
||
|
WriteText(filePath, text, Encoding.UTF8);
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// 向文本文件中写入内容
|
||
|
/// </summary>
|
||
|
/// <param name="filePath">文件的绝对路径</param>
|
||
|
/// <param name="text">写入的内容</param>
|
||
|
/// <param name="encoding">编码</param>
|
||
|
public static void WriteText(string filePath, string text, Encoding encoding)
|
||
|
{
|
||
|
//向文件写入内容
|
||
|
File.WriteAllText(filePath, text, encoding);
|
||
|
}
|
||
|
#endregion
|
||
|
#region 向文本文件的尾部追加内容
|
||
|
/// <summary>
|
||
|
/// 向文本文件的尾部追加内容
|
||
|
/// </summary>
|
||
|
/// <param name="filePath">文件的绝对路径</param>
|
||
|
/// <param name="text">写入的内容</param>
|
||
|
public static void AppendText(string filePath, string text)
|
||
|
{
|
||
|
//======= 追加内容 =======
|
||
|
try
|
||
|
{
|
||
|
lock (sync)
|
||
|
{
|
||
|
//创建流写入器
|
||
|
using (StreamWriter writer = new StreamWriter(filePath, true))
|
||
|
{
|
||
|
writer.WriteLine(text);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
catch
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
#endregion
|
||
|
#region 将现有文件的内容复制到新文件中
|
||
|
/// <summary>
|
||
|
/// 将源文件的内容复制到目标文件中
|
||
|
/// </summary>
|
||
|
/// <param name="sourceFilePath">源文件的绝对路径</param>
|
||
|
/// <param name="destFilePath">目标文件的绝对路径</param>
|
||
|
public static void CopyTo(string sourceFilePath, string destFilePath)
|
||
|
{
|
||
|
//有效性检测
|
||
|
if (!IsExistFile(sourceFilePath))
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
try
|
||
|
{
|
||
|
//检测目标文件的目录是否存在,不存在则创建
|
||
|
string destDirectoryPath = GetDirectoryFromFilePath(destFilePath);
|
||
|
CreateDirectory(destDirectoryPath);
|
||
|
//复制文件
|
||
|
System.IO.FileInfo file = new System.IO.FileInfo(sourceFilePath);
|
||
|
file.CopyTo(destFilePath, true);
|
||
|
}
|
||
|
catch
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
#endregion
|
||
|
#region 将文件移动到指定目录( 剪切 )
|
||
|
/// <summary>
|
||
|
/// 将文件移动到指定目录( 剪切 )
|
||
|
/// </summary>
|
||
|
/// <param name="sourceFilePath">需要移动的源文件的绝对路径</param>
|
||
|
/// <param name="descDirectoryPath">移动到的目录的绝对路径</param>
|
||
|
public static void MoveToDirectory(string sourceFilePath, string descDirectoryPath)
|
||
|
{
|
||
|
//有效性检测
|
||
|
if (!IsExistFile(sourceFilePath))
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
try
|
||
|
{
|
||
|
//获取源文件的名称
|
||
|
string sourceFileName = GetFileName(sourceFilePath);
|
||
|
//如果目标目录不存在则创建
|
||
|
CreateDirectory(descDirectoryPath);
|
||
|
//如果目标中存在同名文件,则删除
|
||
|
if (IsExistFile(descDirectoryPath + "\\" + sourceFileName))
|
||
|
{
|
||
|
DeleteFile(descDirectoryPath + "\\" + sourceFileName);
|
||
|
}
|
||
|
//目标文件路径
|
||
|
string descFilePath;
|
||
|
if (!descDirectoryPath.EndsWith(@"\"))
|
||
|
{
|
||
|
descFilePath = descDirectoryPath + "\\" + sourceFileName;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
descFilePath = descDirectoryPath + sourceFileName;
|
||
|
}
|
||
|
//将文件移动到指定目录
|
||
|
File.Move(sourceFilePath, descFilePath);
|
||
|
}
|
||
|
catch
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
#endregion
|
||
|
#region 将文件移动到指定目录,并指定新的文件名( 剪切并改名 )
|
||
|
/// <summary>
|
||
|
/// 将文件移动到指定目录,并指定新的文件名( 剪切并改名 )
|
||
|
/// </summary>
|
||
|
/// <param name="sourceFilePath">需要移动的源文件的绝对路径</param>
|
||
|
/// <param name="descFilePath">目标文件的绝对路径</param>
|
||
|
public static void Move(string sourceFilePath, string descFilePath)
|
||
|
{
|
||
|
//有效性检测
|
||
|
if (!IsExistFile(sourceFilePath))
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
try
|
||
|
{
|
||
|
//获取目标文件目录
|
||
|
string descDirectoryPath = GetDirectoryFromFilePath(descFilePath);
|
||
|
//创建目标目录
|
||
|
CreateDirectory(descDirectoryPath);
|
||
|
//将文件移动到指定目录
|
||
|
File.Move(sourceFilePath, descFilePath);
|
||
|
}
|
||
|
catch
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
#endregion
|
||
|
#region 将流读取到缓冲区中
|
||
|
/// <summary>
|
||
|
/// 将流读取到缓冲区中
|
||
|
/// </summary>
|
||
|
/// <param name="stream">原始流</param>
|
||
|
public static byte[] StreamToBytes(Stream stream)
|
||
|
{
|
||
|
try
|
||
|
{
|
||
|
//创建缓冲区
|
||
|
byte[] buffer = new byte[stream.Length];
|
||
|
//读取流
|
||
|
stream.Read(buffer, 0, Convert.ToInt32(stream.Length));
|
||
|
//返回流
|
||
|
return buffer;
|
||
|
}
|
||
|
catch (Exception ex)
|
||
|
{
|
||
|
throw ex;
|
||
|
}
|
||
|
finally
|
||
|
{
|
||
|
//关闭流
|
||
|
stream.Close();
|
||
|
}
|
||
|
}
|
||
|
#endregion
|
||
|
#region 将文件读取到缓冲区中
|
||
|
/// <summary>
|
||
|
/// 将文件读取到缓冲区中
|
||
|
/// </summary>
|
||
|
/// <param name="filePath">文件的绝对路径</param>
|
||
|
public static byte[] FileToBytes(string filePath)
|
||
|
{
|
||
|
//获取文件的大小
|
||
|
int fileSize = GetFileSize(filePath);
|
||
|
//创建一个临时缓冲区
|
||
|
byte[] buffer = new byte[fileSize];
|
||
|
//创建一个文件
|
||
|
System.IO.FileInfo file = new System.IO.FileInfo(filePath);
|
||
|
//创建一个文件流
|
||
|
using (FileStream fs = file.Open(FileMode.Open))
|
||
|
{
|
||
|
//将文件流读入缓冲区
|
||
|
fs.Read(buffer, 0, fileSize);
|
||
|
return buffer;
|
||
|
}
|
||
|
}
|
||
|
#endregion
|
||
|
#region 将文件读取到字符串中
|
||
|
/// <summary>
|
||
|
/// 将文件读取到字符串中
|
||
|
/// </summary>
|
||
|
/// <param name="filePath">文件的绝对路径</param>
|
||
|
public static string FileToString(string filePath)
|
||
|
{
|
||
|
return FileToString(filePath, Encoding.UTF8);
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// 将文件读取到字符串中
|
||
|
/// </summary>
|
||
|
/// <param name="filePath">文件的绝对路径</param>
|
||
|
/// <param name="encoding">字符编码</param>
|
||
|
public static string FileToString(string filePath, Encoding encoding)
|
||
|
{
|
||
|
//创建流读取器
|
||
|
StreamReader reader = new StreamReader(filePath, encoding);
|
||
|
try
|
||
|
{
|
||
|
//读取流
|
||
|
return reader.ReadToEnd();
|
||
|
}
|
||
|
catch (Exception ex)
|
||
|
{
|
||
|
throw ex;
|
||
|
}
|
||
|
finally
|
||
|
{
|
||
|
//关闭流读取器
|
||
|
reader.Close();
|
||
|
}
|
||
|
}
|
||
|
#endregion
|
||
|
#region 从文件的绝对路径中获取文件名( 包含扩展名 )
|
||
|
/// <summary>
|
||
|
/// 从文件的绝对路径中获取文件名( 包含扩展名 )
|
||
|
/// </summary>
|
||
|
/// <param name="filePath">文件的绝对路径</param>
|
||
|
public static string GetFileName(string filePath)
|
||
|
{
|
||
|
//获取文件的名称
|
||
|
System.IO.FileInfo fi = new System.IO.FileInfo(filePath);
|
||
|
return fi.Name;
|
||
|
}
|
||
|
#endregion
|
||
|
#region 从文件的绝对路径中获取文件名( 不包含扩展名 )
|
||
|
/// <summary>
|
||
|
/// 从文件的绝对路径中获取文件名( 不包含扩展名 )
|
||
|
/// </summary>
|
||
|
/// <param name="filePath">文件的绝对路径</param>
|
||
|
public static string GetFileNameNoExtension(string filePath)
|
||
|
{
|
||
|
//获取文件的名称
|
||
|
System.IO.FileInfo fi = new System.IO.FileInfo(filePath);
|
||
|
return fi.Name.Split('.')[0];
|
||
|
}
|
||
|
#endregion
|
||
|
#region 从文件的绝对路径中获取扩展名
|
||
|
/// <summary>
|
||
|
/// 从文件的绝对路径中获取扩展名
|
||
|
/// </summary>
|
||
|
/// <param name="filePath">文件的绝对路径</param>
|
||
|
public static string GetExtension(string filePath)
|
||
|
{
|
||
|
//获取文件的名称
|
||
|
System.IO.FileInfo fi = new System.IO.FileInfo(filePath);
|
||
|
return fi.Extension;
|
||
|
}
|
||
|
#endregion
|
||
|
#region 清空指定目录
|
||
|
/// <summary>
|
||
|
/// 清空指定目录下所有文件及子目录,但该目录依然保存.
|
||
|
/// </summary>
|
||
|
/// <param name="directoryPath">指定目录的绝对路径</param>
|
||
|
public static void ClearDirectory(string directoryPath)
|
||
|
{
|
||
|
if (IsExistDirectory(directoryPath))
|
||
|
{
|
||
|
//删除目录中所有的文件
|
||
|
string[] fileNames = GetFileNames(directoryPath);
|
||
|
for (int i = 0; i < fileNames.Length; i++)
|
||
|
{
|
||
|
DeleteFile(fileNames[i]);
|
||
|
}
|
||
|
//删除目录中所有的子目录
|
||
|
string[] directoryNames = GetDirectories(directoryPath);
|
||
|
for (int i = 0; i < directoryNames.Length; i++)
|
||
|
{
|
||
|
DeleteDirectory(directoryNames[i]);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
#endregion
|
||
|
#region 清空文件内容
|
||
|
/// <summary>
|
||
|
/// 清空文件内容
|
||
|
/// </summary>
|
||
|
/// <param name="filePath">文件的绝对路径</param>
|
||
|
public static void ClearFile(string filePath)
|
||
|
{
|
||
|
//删除文件
|
||
|
File.Delete(filePath);
|
||
|
//重新创建该文件
|
||
|
CreateFile(filePath);
|
||
|
}
|
||
|
#endregion
|
||
|
#region 删除指定文件
|
||
|
/// <summary>
|
||
|
/// 删除指定文件
|
||
|
/// </summary>
|
||
|
/// <param name="filePath">文件的绝对路径</param>
|
||
|
public static void DeleteFile(string filePath)
|
||
|
{
|
||
|
if (IsExistFile(filePath))
|
||
|
{
|
||
|
File.Delete(filePath);
|
||
|
}
|
||
|
}
|
||
|
#endregion
|
||
|
#region 删除指定目录
|
||
|
/// <summary>
|
||
|
/// 删除指定目录及其所有子目录
|
||
|
/// </summary>
|
||
|
/// <param name="directoryPath">指定目录的绝对路径</param>
|
||
|
public static void DeleteDirectory(string directoryPath)
|
||
|
{
|
||
|
if (IsExistDirectory(directoryPath))
|
||
|
{
|
||
|
Directory.Delete(directoryPath, true);
|
||
|
}
|
||
|
}
|
||
|
#endregion
|
||
|
#region 写文件
|
||
|
/// <summary>
|
||
|
/// 写文件
|
||
|
/// </summary>
|
||
|
/// <param name="strFilePath"></param>
|
||
|
/// <param name="strValue"></param>
|
||
|
public static void WriteFile(string strFilePath, string strValue)
|
||
|
{
|
||
|
System.IO.FileInfo oFile = new System.IO.FileInfo(strFilePath);
|
||
|
if (!oFile.Directory.Exists)
|
||
|
oFile.Directory.Create();
|
||
|
if (!oFile.Exists)
|
||
|
oFile.Create().Close();
|
||
|
System.IO.StreamWriter oWrite = new StreamWriter(strFilePath, false, System.Text.Encoding.UTF8);
|
||
|
oWrite.Write(strValue);
|
||
|
oWrite.Flush();
|
||
|
oWrite.Close();
|
||
|
}
|
||
|
/// <summary>
|
||
|
/// 写文件
|
||
|
/// </summary>
|
||
|
/// <param name="strFilePath"></param>
|
||
|
/// <param name="strValue"></param>
|
||
|
/// <param name="charset"></param>
|
||
|
public static void WriteFile(string strFilePath, string strValue, string charset)
|
||
|
{
|
||
|
System.IO.FileInfo oFile = new System.IO.FileInfo(strFilePath);
|
||
|
if (!oFile.Directory.Exists)
|
||
|
oFile.Directory.Create();
|
||
|
if (!oFile.Exists)
|
||
|
oFile.Create().Close();
|
||
|
System.IO.StreamWriter oWrite = new StreamWriter(strFilePath, false, System.Text.Encoding.GetEncoding(charset));
|
||
|
oWrite.Write(strValue);
|
||
|
oWrite.Flush();
|
||
|
oWrite.Close();
|
||
|
}
|
||
|
#endregion
|
||
|
#region 根据路径得到文件流
|
||
|
/// <summary>
|
||
|
/// 根据路径得到文件流
|
||
|
/// </summary>
|
||
|
/// <param name="strFilePath"></param>
|
||
|
/// <param name="strValue"></param>
|
||
|
public static byte[] GetFileSream(string Path)
|
||
|
{
|
||
|
byte[] buffer = null!;
|
||
|
using (FileStream stream = new System.IO.FileInfo(Path).OpenRead())
|
||
|
{
|
||
|
buffer = new byte[stream.Length];
|
||
|
stream.Read(buffer, 0, Convert.ToInt32(stream.Length));
|
||
|
}
|
||
|
return buffer;
|
||
|
}
|
||
|
#endregion
|
||
|
#region 合并路径
|
||
|
/// <summary>
|
||
|
/// 按数顺序合并URL
|
||
|
/// </summary>
|
||
|
/// <param name="url"></param>
|
||
|
/// <returns></returns>
|
||
|
public static string MergeUrl(params string[] urls)
|
||
|
{
|
||
|
if (urls == null || urls.Length == 0)
|
||
|
{
|
||
|
return null;
|
||
|
}
|
||
|
else if (urls.Length == 1)
|
||
|
{
|
||
|
urls = urls.Where(it => it != null).ToArray();
|
||
|
return urls[0];
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
urls = urls.Where(it => it != null).ToArray();
|
||
|
}
|
||
|
StringBuilder reval = new StringBuilder();
|
||
|
int i = 0;
|
||
|
char slash = '\\';
|
||
|
if (!urls.Any(it => it.Contains(slash.ToString())))
|
||
|
{
|
||
|
slash = '/';
|
||
|
}
|
||
|
foreach (var url in urls)
|
||
|
{
|
||
|
string itUrl = url;
|
||
|
var isFirst = i == 0;
|
||
|
var isLast = i == urls.Length - 1;
|
||
|
if (!isFirst)
|
||
|
{
|
||
|
itUrl = itUrl.TrimStart(slash);
|
||
|
}
|
||
|
if (!isLast)
|
||
|
{
|
||
|
itUrl = url.TrimEnd(slash) + slash;
|
||
|
}
|
||
|
++i;
|
||
|
reval.Append(itUrl);
|
||
|
itUrl = null!;
|
||
|
}
|
||
|
return GetRuntimeDirectory(reval.ToString());
|
||
|
}
|
||
|
#endregion
|
||
|
#region 路径处理
|
||
|
public static string GetRuntimeDirectory(string path)
|
||
|
{
|
||
|
//ForLinux
|
||
|
if (IsLinuxRunTime())
|
||
|
return GetLinuxDirectory(path);
|
||
|
//ForWindows
|
||
|
if (IsWindowRunTime())
|
||
|
return GetWindowDirectory(path);
|
||
|
return path;
|
||
|
}
|
||
|
|
||
|
//OSPlatform.Windows监测运行环境
|
||
|
public static bool IsWindowRunTime()
|
||
|
{
|
||
|
return System.Runtime.InteropServices.RuntimeInformation.IsOSPlatform(OSPlatform.Windows);
|
||
|
}
|
||
|
|
||
|
//OSPlatform.Linux运行环境
|
||
|
public static bool IsLinuxRunTime()
|
||
|
{
|
||
|
return System.Runtime.InteropServices.RuntimeInformation.IsOSPlatform(OSPlatform.Linux);
|
||
|
}
|
||
|
|
||
|
public static string GetLinuxDirectory(string path)
|
||
|
{
|
||
|
string pathTemp = Path.Combine(path);
|
||
|
return pathTemp.Replace("\\", "/");
|
||
|
}
|
||
|
public static string GetWindowDirectory(string path)
|
||
|
{
|
||
|
string pathTemp = Path.Combine(path);
|
||
|
return pathTemp.Replace("/", "\\");
|
||
|
}
|
||
|
#endregion
|
||
|
}
|
||
|
}
|